¶ 1. Attack and Defense
- The best offense is having someone attack you with an equal force and you flip on your 500% dome.
- You will take 17% of the normal losses and inflict 6 times the losses on your enemy because the dome doesn't just defend in the calculations it represents a mirror image of your forces.
- The shield acts as a unit with the same stats as the percentage of the total forces it is defending.
- So if your army and ships are say 100 str and 100 hps then the shield is 5 str and 500 hps and absorb that amount of dmg as well as dealing the same.
- From your main planet, train Attack Corporals.
- Then move them to the desired colony using Deploy.
- Untrain them and change them to Farmers.
- Colonizing inner planets (higher numbers), minimizes the average distance to iron resource planets, which reduces the travel time for your mining fleets. Note; does not apply to Gas Giants.
- Each research has an assigned target, called "required research points"
- The duration needed to complete a research is calculated by dividing the target with the planet's research points
- In reality, the target is divided by the sum of all planets research points.
- This allows you to spread out your scientist and get quicker research
- More info displayed in Research -> Research lab -> (?) bubble
- If you have 2 or more monitors, you can stretch the web browser horizontally to fit on all of them.
- Then go to the Galaxy tab and max zoom out the astronomy slider
- This will reveal to you, more of the left and right sides of the Galaxy map
Iron systems
- Red Dwarf - Best iron mining system
- Orange Dwarf
- Yellow Dwarf - Worst iron mining system
Tritium systems
- Blue Supergiant - Best tritium mining system
- Light yellow Giant